rpynx v0.1.0pre-release

Loader

Layout and accent colour

One page for the library layout, the game-art backgrounds, and the accent colour.

In progresssecond hardware round pendingSource docs/LOADER_UI.md
On this page

Open it from the + menu: Layout. Its subtitle in the menu shows the layout, accent and background in use. B goes back to the library with the menu closed.

The Layout page: Row, Grid and Cinematic side by side as wireframe previews; Row is in use.
Layout page. Host mockup, not a console screenshot.

Library

Row, Grid and Cinematic side by side, each a white wireframe preview with a short description. In use marks the current one; A uses the focused one. See Library for what each shows.

Background

Game art behind Cinematic and game details, on or off (left/right or A). Off, both are plain black and no backdrop is decoded, which saves the 3.7 MB backdrop buffer’s work.

Colour

Eight presets and a custom hue strip. Left and right change it live; the page follows the new accent without a rebuild.

PresetHex
Pink (default)#ff5fa8
Blue#25d0f2
Violet#a78bfa
Indigo#818cf8
Teal#2dd4bf
Lime#a3e635
Sky#60a5fa
White#e5e7eb

A hue within 25° of the error red shows a warning beside the heading: focus and errors should never look alike. Only the accent changes; the background, cards, text and the amber, green and orange-red status colours stay the same.

The Colour section of the Layout page.
Colour presets and the custom hue strip. Host mockup.

The choices are saved in config/loader.json.

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